I have gone through the XCode tutorial several times and I have got everything set up appropriately. The only deviation between my set up and the tutorial is that I have to use 64 bit versions of the libclientrt.a, libMO.a, and the libSUPObj.a files as I am building this on a 64bit machine.
I have done a bunch of debugging but I cannot figure out what is going on. I have created a delegate that attempts to connect to SUP. In the generated database class I get into the beginOnlineLogin method which eventually calls the SUPAbstractDB asyncLogin method. Eventually this method returns the onLoginFailed callback. I have confirmed connectivity with the Unwired Server, I have confirmed the username and password set in the application is correct, and all my settings in the emulator are correct. I cannot see what is happening in the SUPAbstractDB class. Has anyone run into this, and if so how did you get around it?