Skip to Content
Jan 09, 2018 at 03:40 PM

Goods issue should not post consumption


I'm assembling equipment using IE4N. Some of the sub-equipment which are getting assembled are setup as "Asset" material type. System is posting 261 movement type for all sub-equipment and materials that are assembled to the high-level equipment. But my requirement is that when the sub-equipment is an asset it should not be consumed. Since 261 movement type will consume the material when it is issued, I'm looking for a way to bypass consumption when the issued material is an Asset. How can I achieve this.