Hi again,
I have read the tutorial several times but I do not understand how to use them...
When I programmed in Unity I used to save all the variables in the SetInt, SetFloat...
PlayerPrefs.SetInt ("Lives", 20);
Int lives = PlayerPrefs.GetInt ("Lives");
But in the bookmarks I do not know how to do the same thing...........
Thank you.
Hi Andres,
The referenced blogs and video relate to the deprecated bookmarking approach. Since you are using Lumira Designer 2.0 I suggest you review the new bookmarking concept described in the Application Designer Guide. If you then provide a specific example of what you want to achieve by "saving the application configuration", we can provide more guidance accordingly.
Regards,
Mustafa.
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