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Jul 10, 2019 at 10:47 PM

​Is there a way to check when no entities are present in a skill when executed?

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I have about 30 possible entities to an intent in a skill. I would like to redirect to a fallback if the intent is present without one of the 30 entities.I could add a message group with an "And" chain of "Entity is not present" for all 30+ entities, but this looks inefficient. Any suggestions?