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Former Member
Jul 04, 2014 at 07:58 AM

Timer management

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Hi all,

I am currently working on a program which is really important. Well... it's a Pacman... (Well, time is quite long sometimes)

In fact, I created it using ALV Grid OO and it works quite well.

My characters are moving thanks to a timer (class CL_GUI_TIMER) but the problem is this timer is unable to make my charcaters move more than once per second.

Does anyone know about a preciser timer (which can be called every 0.25s I'd say)?

I have another problem, this is not the subject but if by fortune someone knows...

I would like to make my characters move with keyboards arrows, has anyone an idea about how to deal with it?

Thanks all for your help.