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Former Member
Dec 18, 2013 at 02:23 AM

Avoid repeating the same objects in different classes? including/reuse universe

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Hi experts in BOBJ,


Couple of questions:


1 ) In UDT, how do we avoid repeating the same objects in different classes? Is there a notion of common objects like we have in object oriented language (inheritance), such that common objects would be reused/recalled without having to created /add them in different classes?

2) How do we include a universe within a universe in IDT?

Thanks a lot for getting back to me.